|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
30 |
5 |
5 |
32% |
1x strength |
Max |
80 |
15 |
15 |
42% |
6x strength |
Busted |
255 |
50 |
50 |
53% |
Locks for 3 turns. |
|
Otis uses the skill of blast. When fully upgraded, it will inflict damage that is equal to 6 times his current strength. This includes any strength bonuses from food, books, or questions. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
25 |
4 |
2 |
35% |
-25% speed bar |
Max |
75 |
14 |
12 |
45% |
-45% speed bar |
Busted |
250 |
49 |
47 |
56% |
Locks for 3 turns. |
|
What Archie lacks in strength, he makes up for in speed and in his ability to affect his target's speed. Archie's Backstep skill will instantly reduce his target's speed bar. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
35 |
1 |
3 |
28% |
25% health |
Max |
85 |
11 |
13 |
28% |
75% health |
Busted |
260 |
46 |
48 |
49% |
Locks for 3 turns. |
|
Livy's Restore skill can save the buddies against powerful foes. When fully upgraded, Restore can heal a single Buddy by 75% of their max health. That turns into 95% if you have a scroll active. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
28 |
6 |
1 |
33% |
10% health |
Max |
108 |
26 |
21 |
47% |
30% health |
Busted |
388 |
96 |
91 |
60% |
Locks for 4 turns. |
|
Nico's Potion ability can do big damage against beasts that have a high health point total. Once upgraded, his 30% damage will take away 1,500 health points against a beast that has 4,500 total health points. It's all about the target's max health. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
49 |
8 |
4 |
27% |
10-60 damage |
Max |
159 |
38 |
34 |
37% |
50-300 damage |
Busted |
544 |
143 |
139 |
48% |
Locks for 2 turns. |
|
Grimwick's Fate Roll can have a wide variety of damage. Sometimes he rolls a low number; sometimes it's high. The main stat to look at, though, is his strength. As Grimwick's strength increases, so does the power of his Fate Roll. Oh, and there is only a 2-turn lock on this skill. Good luck! |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
55 |
5 |
9 |
19% |
2 turns |
Max |
205 |
25 |
39 |
37% |
6 turns |
Busted |
730 |
95 |
144 |
52% |
Locks for 4 turns. |
|
To put it simply, Stew is a tank. His skill of Distract will cause any enemy to focus its attack on him, keeping the other buddies safe. With his high defense and good health point total, Stew can hold off just about any attacker. Oh, and he gets the jump on most attackers by starting battle with a 75% speed bar. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
61 |
7 |
2 |
35% |
-3% speed |
Max |
231 |
37 |
32 |
57% |
-15% speed |
Busted |
826 |
142 |
137 |
74% |
Locks for 4 turns. |
|
Ekoh is one of the first buddies you can hire that can really affect the beasts you battle. His Sedate skill, when upgraded, can slow down your attacker to a point where your party will get multiple turns before it ever knows what happened. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
74 |
1 |
3 |
40% |
8% heal (all buddies) |
Max |
284 |
21 |
23 |
54% |
40% heal (all buddies) |
Busted |
1019 |
91 |
93 |
67% |
Locks for 4 turns. |
|
She's little and looks weak, but don't let Flora's appearance fool you. This little fairy has many strengths. First off, her Sustain ability heals all buddies in your party at the same time. Her high health point total will keep her around in battle, and her magic wand will hit every enemy on the screen each time she attacks. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
130 |
12 |
8 |
48% |
-5 Defense -10% Shield |
Max |
400 |
52 |
58 |
66% |
-25 Defense -50% Shield |
Busted |
1345 |
192 |
233 |
81% |
Locks for 4 turns. |
|
Nobody really knows all that much about Vayne. He keeps to himself, but a few things are certain. He's a deadeye with his bow and arrow. The master archer knows exactly how to weaken an attacker... or their shield. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
118 |
10 |
11 |
38% |
+2 Str (all buddies) |
Max |
348 |
70 |
51 |
60% |
+10 Str (all buddies) |
Busted |
1153 |
280 |
191 |
77% |
Locks for 3 turns. |
|
More ferocious than an actual wolf, Wulf takes damage dealing to a whole new level. His passive counter attack ability (which is triggered about 30% of the time he is attacked) can surpise attackers with extra hits, often putting an end to battle. His high rate of speed and ability to strengthen the entire team make him a powerful ally. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
170 |
6 |
15 |
42% |
20% heal |
Max |
460 |
46 |
75 |
60% |
100% heal |
Busted |
1475 |
186 |
285 |
75% |
Locks for 2 turns. |
|
What team doesn't need a healer? When Dakari trained in the school of healing magic, she listened to every lesson. Not only can she heal a Buddy to full health (when upgraded), but she also heals a Buddy a little at the start of every one of her turns. Now that's efficency! |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
220 |
15 |
15 |
33% |
Heals buddies 100% of damage. |
Max |
550 |
95 |
95 |
55% |
Heals buddies 180% of damage. |
Busted |
1705 |
375 |
375 |
72% |
Locks for 4 turns. |
|
Anyone can appreciate a king who will join his pals on the battlefield. Romis loves helping his buddies. He has the ability to divert the damage he causes to become health for his team. His normal attack also heals Romis a small amount when it's successful. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
180 |
7 |
7 |
41% |
50-70 damage |
Max |
450 |
57 |
47 |
67% |
90-115 damage |
Busted |
1395 |
232 |
187 |
86% |
Locks for 3 turns. |
|
Ember's main kick ability has a minor, but effective, stun effect. It causes her attacker's speed bar to decrease a small amount. Her multitude of skills and stats make her effective in about any type of battle. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
250 |
5 |
21 |
44% |
Raises 1 Buddy with 25% health. |
Max |
590 |
65 |
71 |
62% |
Raises 1 Buddy with 65% health. |
Busted |
1780 |
275 |
246 |
77% |
Locks for 6 turns. |
|
There is no Buddy quite like Joa. He can attack, debuff, defend and even raise the dead. Might want to let him tag along if you are going into battle against a foe you are uncertain of. Just don't let him die first. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
235 |
28 |
18 |
28% |
Takes 15% of all damage. |
Max |
515 |
108 |
98 |
46% |
Takes 55% of all damage. |
Busted |
1495 |
388 |
378 |
61% |
Locks for 3 turns. |
|
Bromli was built to protect his buddies. His thick armor and unselfish tactics help keep everyone alive. His Cover skill will absorb up to 55% of all damage that your team receives. It's true, he may be a little slower than most, and does tend to miss a small amount on his attacks, but Bromli will do whatever it takes to protect the gang. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
160 |
51 |
6 |
17% |
-20% speed bar |
Max |
340 |
151 |
56 |
35% |
-100% speed bar |
Busted |
970 |
501 |
231 |
50% |
Locks for 3 turns. |
|
With fists like boulders, Dozer can take care of about any threat that comes his way. His Punish skill adds insult to injury by completely resetting his target's speed bar (when fully upgraded). If that's not tough enough, Dozer also has a passive ability that allows him to sometimes strike twice. And if Dozer is lucky enough to score a critical hit, the damage from that special hit is increased by 50%! It might be wise to stay on his good side. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
90 |
12 |
10 |
40% |
20% success |
Max |
350 |
62 |
60 |
60% |
100% success |
Busted |
1260 |
237 |
235 |
82% |
Locks for 3 turns. |
|
Coins, gems, and rubies... who doesn't need more of them? Pete's your guy for the task. Just being part of your group will give you 20% extra at end of a successful battle. His Excavate skill is a very useful ability to increase loot in the battlefield. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
84 |
7 |
12 |
46% |
20% success |
Max |
254 |
37 |
42 |
62% |
100% success |
Busted |
849 |
142 |
147 |
94% |
Locks for 5 turns. |
|
Lunora has always been an interesting little girl. She loves her buddies so much, that her favorite thing to do is to gather them together and use her Rally ability to attack all at once, as a team. Sometimes, and she's not sure how, she can even decrease another Buddy's skill lock by one turn, allowing them to use their special skill a lot sooner. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
74 |
7 |
6 |
41% |
Sleep -1% speed |
Max |
244 |
47 |
56 |
61% |
Sleep -5% speed |
Busted |
839 |
187 |
231 |
83% |
Locks for 6 turns. |
|
Jorian has always wanted to be a mage. While he never mastered elemental spell casting, he is able to put an attacker to sleep. Just be careful you don't wake it back up. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
120 |
7 |
6 |
39% |
100% Crit. Rate 2 Buddy turns |
Max |
290 |
79 |
77 |
60% |
100% Crit. Rate 6 Buddy turns |
Busted |
820 |
324 |
322 |
83% |
Locks for 5 turns. |
|
Eldrin the elf may not be the most powerful Buddy on the roster, but his ability to gain speed with each turn and max out your team's critical hit rate can give your team the edge in any battle. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
220 |
14 |
5 |
34% |
Removes all ailments from all Buddies and heals everyone 5%. |
Max |
470 |
34 |
45 |
55% |
Removes all ailments from all Buddies and heals everyone 25%. |
Busted |
1345 |
104 |
185 |
78% |
Locks for 4 turns. |
|
Fayth is a dedicated healer. Her special skill, REMEDY, is so powerful, it will remove poison, confusion, and sleep from everyone in your party AND restore 25% of each Buddy's health, all in one cast! If that's not enough, Fayth is completely immune to poison and confusion. (She has been known to fall asleep though.) |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
330 |
6 |
31 |
15% |
Reflects 10% of damage taken. |
Max |
660 |
66 |
121 |
33% |
Reflects 50% of damage taken. |
Busted |
1815 |
276 |
436 |
53% |
Locks for 7 turns. |
|
Klugane's armor allows him to take massive amounts of damage and still stay in the battle. In fact, Klugane will completely take damage for all normal attacks aimed at all other Buddies! His armor is so strong that he cannot be poisoned by an attacker. When Reflect is active, Klugane will even reflect up to 50% of damage back onto the attacker! Someone should have nicknamed him Tank. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
160 |
4 |
11 |
38% |
Add 1 turn to enemy's skill locks. |
Max |
350 |
55 |
71 |
65% |
Add 5 turns to enemy's skill locks. |
Busted |
1015 |
230 |
281 |
95% |
Locks for 10 turns. |
|
Senshi is trained for battle. She can lock up an enemy's special skills and her speed bar never returns to 0 after one of her kick-punch attacks. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
260 |
18 |
9 |
22% |
Reduces enemy's strength by 5. |
Max |
470 |
78 |
29 |
49% |
Reduces enemy's strength by 25. |
Busted |
1205 |
288 |
99 |
79% |
Locks for 4 turns. |
|
Skye's high health and deadly bow make her a great pick for battles with tough beasts. She may not have the strongest defense or quickest turn rate, but she can really help bring down beasts that are giving the Buddies problems. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
500 |
35 |
25 |
37% |
Raises all dead Buddies. +30% health to all Buddies |
Max |
840 |
95 |
75 |
58% |
Raises all dead Buddies. +50% health to all Buddies |
Busted |
2030 |
305 |
250 |
81% |
Locks for 10 turns. |
|
Nobody is quite sure where Rahlum is from, but his ability to raise multiple Buddies from defeat and restore health makes him valuable in any battle. When a Buddy is raised, their shield automatically goes up to protect them. Rahlum also increases all other Buddies' speed bars at the beginning of each turn and seems to be immune to spider webs. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
480 |
25 (per shot) |
29 |
34% |
Slows enemy and reduces its speed bar by 6%. |
Max |
800 |
55 (per shot) |
79 |
57% |
Slows enemy and reduces its speed bar by 10%. |
Busted |
1920 |
160 (per shot) |
254 |
82% |
Locks for 5 turns. |
|
Kody brings a lot of support to battle. Not only does he get in 4 shots in one turn, but this sharpshooter can also slow down an attacker and reduce its turn bar. If that's not enough, Kody also increases your party's critical hit rate at the beginning of each turn. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
650 |
12 |
17 |
33% |
Heals all Buddies by 20% of their MAX health. |
Max |
1010 |
52 |
57 |
54% |
Heals all Buddies by 60% of their MAX health. |
Busted |
2270 |
192 |
197 |
77% |
Locks for 4 turns. |
|
You'll not find a bigger heart than Irriona's. Not only can she heal the entire group by 60% (when upgraded), but she heals a random Buddy by 15% at the beginning of each turn, heals everyone by 5% of any damage she causes, and she even boosts all remaining Buddies' stats by 10% if she is defeated in battle. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
430 |
48 |
24 |
31% |
Puts up all shields and causes 20% extra critical damage. |
Max |
780 |
108 |
84 |
52% |
Puts up all shields and causes 100% extra critical damage. |
Busted |
2005 |
316 |
294 |
75% |
Locks for 4 turns. |
|
Just when you thought the battle was over and all was lost, Jade strikes, using her Wallop ability. Not only does it strike your enemy with double critical damage, but it also puts up everybody's shield! Some say, she can even destroy an attacker's shield, but that may be a rumor. Her defensive nature also causes her to immediately counterattack against any normal hit her foes deal out. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
777 |
7 |
7 |
33% |
Increases a random Buddy's speed by 3%. |
Max |
1547 |
37 |
67 |
58% |
Increases a random Buddy's speed by 15%. |
Busted |
4242 |
142 |
277 |
86% |
Locks for 3 turns. |
|
Lenny must be the luckiest Buddy you'll ever meet. He has a knack for finding coins, gems, rubies, gold, and even crystals during battle. His Karma ability will speed up a random Buddy by 15% when upgraded, and he can even land a devestating blow with his main attack... well, when he's lucky. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
520 |
64 |
81 |
51% |
Poisons the enemy and reduces its health by 5%. |
Max |
970 |
114 |
121 |
72% |
Poisons the enemy and reduces its health by 25%. |
Busted |
2545 |
289 |
261 |
95% |
Locks for 3 turns. |
|
Dathis was once part of a science experiment that went terribly wrong. Except now, he's not only immune to poison, but it actually heals him. He has become such a master at applying its toxin, that Dathis can even use it in battle. When his speical skill Bane is fully upgraded, it can instantly reduce an attacker's health by 25%! You might want to give Dathis plenty of space. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
320 |
75 |
15 |
55% |
Reduces all other Buddies' skill locks by 1. |
Max |
670 |
145 |
55 |
77% |
Reduces all other Buddies' skill locks by 5. |
Busted |
1895 |
390 |
195 |
101% |
Locks for 6 turns. |
|
Eris is a master at controlling the pace of battle. Each normal strike from her bolt sword causes the enemy's speed bar to go backwards by 25%, while at the same time moves all other Buddies' speed bars forward by 25%. And that's not all! Any time Eris is hit by an attacker without her shield up, her own speed bar will move forward 25%. If that's not enough, Eris's main attack even has a 10% chance of putting her attacker to sleep. |
|
|
Health |
Strength |
Defense |
Speed |
Skill |
Level 1 |
180 |
88 |
110 |
48% |
Attacks with extras hits equal to the number of correct answers. Damage: 110% of str & power |
Max |
730 |
258 |
170 |
69% |
Attacks with extras hits equal to the number of correct answers. Damage: 150% of str & power |
Busted |
2655 |
853 |
380 |
92% |
Locks for 3 turns. |
|
While it's true that Torrin is the most powerful Buddy, what few people realize is that Torrin deals damage using both his strength and the power of your account. In other words, every time you unlock or boost a Buddy, Torrin deals more damage. Reading chapters in the vault helps as well. Torrin's main attack also reduces an attacker's strength, defense, and speed. That's not all. Torrin's mastery skill allows for added attacks based on how many questions you have answered correctly in the current battle. His damage output potential is limitless! |
|